FROM: High Command
TO: Arma 3 Users
INFO: 2018 Highlights, Warlords Update, Community Activity
We've entered the holiday season, but before our team gets ready for their yearly R&R, we're happy to deliver one last SITREP in 2018. In this report, we'll briefly review some of Arma 3's milestones this year, discuss last week's deployment of the Warlords Update, talk about the current status of the Linux/Mac Experimental Ports, and share some of the recent community activity that came up on our radar.
This year has definitely been another highlight for Arma 3. We celebrated 5 years of Arma, rolled out new tracked and wheeled armor (with interiors) as part of Tanks DLC, introduced free bonus assets in the Encore Update, and captured new territory with the latest Warlords Update. Thanks to your support for the Laws of War DLC, we were also able to send a significant donation to the ICRC. All in all, it's great to see that Arma 3 is still going strong after all these years. We'd like to thank you, our players, for the ongoing support, and we can't wait for what the next year will bring to Arma 3 and its community. We can't spill the beans just yet, but there's plenty of exciting stuff ahead!
The new low-level engine security improvements that we initially introduced in Update 1.86 resulted in some of our players being unable to join certain multiplayer servers. Given the complexity of the Arma 3 platform and all its (modded) variables, there's unfortunately no quick fix to this - or at least not something that could be released straight away without thorough testing. As such we decided to first release a hotfix that reverted the security improvements (and which also required changing the game version number from 1.86 to 1.88). However, this temporary revert didn't come without a (temporary) casualty. Since the hotfix, there's an issue with Arma 3's in-game server browser where it incorrectly displays a red flag for various servers, even though users wanting to join fulfill all the prerequisites. You will often be able to ignore the red flag and still join the server. However, our primary recommendation for now is to make use of the external server browser that's incorporated into the Arma 3 Launcher. We're currently working on solving this issue, and might release another hotfix. With regards to the security improvements that were now reverted, we're still eager to roll these out at some point in the future as they should help to prevent cheating in Arma 3 multiplayer. Our current plan is to make a version of Arma 3 with these security improvements enabled available for RC-Branch as soon as possible, so that after some vigorous testing in all kinds of (modded) multiplayer environments, we can hopefully re-introduce these improvements somewhere in the new year. We'll make sure to ask everyone, especially server hosts, mod-makers, and community groups, to help us test the RC-branch once it's live.
You might have already seen our latest trailer for the new Warlords multiplayer mode. This was the first official Arma 3 trailer made by our Game Capture Artist intern, Lorenzo Borrenbergs. Compliments on this slick intro to Warlords!