FROM: High Command
TO: Arma 3 Users
UNIT: Main Branch
ACTIVITY: Hotfix 2.20 (Miscellaneous Fixes)
SIZE: ~62 MB / ~24 MB
NOTES
- For more information about the performance optimizations, please read our technical deep dive blog (which also mentions updates to the game's system requirements).
- Contact consists of 2 data packs / folders:
- Contact (via PLAY CONTACT or -mod=Contact): for the singleplayer "First Contact" campaign experience (accessible only to owners - optionally loaded)
- Contact (Platform): for most other use cases, including sandbox multiplayer (loaded by default for all players)
- Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
- Consider defragmenting your HDD after downloading large updates.
- Updating a deeply moddable game and its platform is not without risks. We use various methods to communicate upcoming changes to our awesome modding community, such as via the Dev Hub. We also co-operate directly on troubleshooting, and we offer an opportunity to test updates via our Release Candidate tests. Modders, server administrators, and other members of the community do their best to prepare for updates and to address issues post-release as quickly as possible. Please be mindful of some interruptions (especially in the first hours / days after a release) while we all work to improve the game together.
- A Legacy Build Steam branch is available for advanced users. It contains the previous significant main branch version (2.18). It can be used to compare specific changes between major releases. The access code for this branch is: Arma3Legacy218
- This update does not yet apply to the experimental Mac client ports.
- You can find the servers in the Steam library (switch the filter to "Tools") - "Arma 3 Server" (based on your OS, it will download the Windows or Linux version).
- Administrators can also use the command-line SteamCMD utility. The app ID is to be 233780.
- NVIDIA GameWorks™ Technology provided under license from NVIDIA Corporation. Copyright © 2002-2018 NVIDIA Corporation. All rights reserved. NVIDIA® and PhysX® are trademarks of NVIDIA Corporation and are used under license.
- In case of problems, please check the Bohemia Interactive support F.A.Q., Arma 3 F.A.Q., BattlEye F.A.Q., or Launcher troubleshooting guide.
- You can help us to further improve the game by posting your feedback on the Feedback Tracker.
CHANGELOG
DATA
- Added: DIK scan code defines for F16-F24 keys
- Tweaked: Restored DAGR missiles on AH-99 in its default loadout - FT-T192700
- Fixed: Penetration materials on the MH-80 fuel pod (thanks Trager)
- Fixed: AH-99 without pylons still had pylon collisions with characters - FT-T192733
- Fixed: Missing collision of characters with DAR / DAGR pods
- Fixed: Collision of characters with the external fuel pod
ENGINE
- Fixed: Difficulty option checkboxes were not saving correctly - FT-T192324
- Fixed: remoteExec failing when used with the #mission restart serverCommand - FT-T190364
- Fixed: stringtable.bin would not fall back to "Original" > "English" > first language, if the desired language is not included in the stringtable (thanks thegamecracks)
- Fixed: Possible crash when AI is repairing a vehicle (thanks Emperor)
- Fixed: Post Processing effects Sharpness, Resolution, DepthOfField and Fisheye would get lost when changing video settings (thanks POLPOX)
- Fixed: Helicopters would not land on a helipad placed on an object (thanks Ansible2)
- Fixed: ctrlSetEventHandler started returning the Event Handler index (it is back to returning nothing now)
- Reverted: setUnitLoadout will now abort if a unit is in the process of switching weapons (may be revisited in future) - FT-T167015
SERVER
- Updated: Stand-alone Windows Dedicated Server (2.20)
- Updated: Stand-alone Linux Dedicated Server (2.20)
- The data in -mod=contact is not fully multiplayer compatible (it is meant for the singleplayer campaign experience); we recommend only hosting servers with it for special use cases
- This data is signed by a new A3C key whose presence can be used to control what client data is allowed on the server
- Known issue: Steam client modifies the steam_appid.txt file incorrectly. In case of issues, verify its content is: 107410
- Known issue: Sometimes the add-ons are loaded from the wrong installation (e.g. main game)
- Try adding -mod=curator;kart;heli;mark;expansion;jets;argo;orange;tacops;tank;enoch;aow to your arma3server.exe shortcut
- The data in -mod=contact is not fully multiplayer compatible (it is meant for the singleplayer campaign experience); we recommend only hosting servers with it for special use cases