FROM: Tools Commissar
TO: Arma 3 Modders
MATERIEL CATEGORY: Tools
CIRCUMSTANCES: Version 0.70 (Publisher, Miscellaneous fixes, Dedicated Server updates)
SIZE: ~29 MB / ~538 MB
CHANGELOG
- Publisher
- Added: First iteration of Publisher (no UI skin yet)
- Updated: Stand-alone Windows Dedicated Server (1.24)
- Updated: Stand-alone Linux Dedicated Server (1.24)
- Known issue: When BattlEye is enabled, clients may get kicked immediately
- Known issue: If you start the server without Steam running you'll get following log message:
- "[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed."
- This is OK since running Steam is not necessary for Dedicated Servers
- Known issue: Steam client modifies the steam_appid.txt file incorrectly. In case of issues, verify its content is: 107410
- Known issue: Sometimes the add-ons are loaded from the wrong installation (e.g. main game)
- Try adding -mod=curator;kart;dlcbundle to your arma3server.exe shortcut
- Addon Builder
- Changed: Log is now stored in Arma 3 Tools\Logs\AddonBuilder.rpt
- Added: New icon for Addon Builder
- Changed: Version number to 1.0
- Fixed: Windows placement
- Fixed: Broken Addon Builder UI
- Fixed: Copying of files to the target destination in Addon Builder
- Terrain Builder
- Fixed: Disable lower-casing template names in 'Add directory' mass action
- Changed: Buldozer cannot find Pal2PacE.exe (changed Pal2PacE.exe binary into ImageToPAA.exe)
- Arma 3 Tools Launcher
- Added: Startup parameter "-clearSettings" to reset all application settings
- Added: Support of Publisher (new tool)
- Added: Main menu
- Added: Icons for external tools
- Improved: Support of external tools (TexView 2, FSM Editor, Mikero Tools & Poseidon)
- Improved: Code (strict mode)
- Changed: Now requires a common library
- Changed: Now uses a unique file to store log output (Arma 3 Tools\Logs\Arma3ToolsLauncher.rpt)
- Changed: Icons for Publisher and Addon Builder
- Changed: stdout is now in RPT only (no more console)
- Fixed: Some dependencies were missing and others unused
- Fixed: Button to BankRev directory was not working
- Fixed: Application settings
- Fixed: Notification icon was not disabled after closing the launcher
- CfgConvert
- Added: File drag and drop (BIN or CPP) over the UI EXE (http://tom4897.info/?attachment_id=2450)
- Improved: Code optimization (strict mode)
- Arma3Tools Diagnostic script
- Added: Now checks "path" system variable before anything (throws an error 5 if path is wrong)
- Changed: Error management
- Dev-P
- Changed: stdout is now stored in Arma 3 Tools\Logs\
- FileAssoc
- Added: First iteration
- FileBank
- Added: Remembers last options used (saved in application settings)
- Added: Startup parameter "-clearSettings" to reset all application settings
- Improved: Code optimization (strict mode)
- Fixed: UI layout
- ImageToPaa
- Added: Progress bar and information about progress (http://feedback.arma3.com/view.php?id=19346)
- Added: Options to show stdout and to open the log after conversion (saved in application settings) (http://feedback.arma3.com/view.php?id=19346)
- Added: Remembers last options used (saved in application settings)
- Added: Startup parameter "-clearSettings" to reset all application settings
- Improved: Layout
- Improved: "Load" statement rewritten
- Improved: Config file (consistency & layout)
- Improved: Code optimization (strict mode)
- Changed: Now uses a unique file to store log output (Arma 3 Tools\Logs\ImageToPAA.rpt)
- Fixed: it was needed to restart the UI when a non-existing path was used as source
- FontToTGA
-
- Improved: Code optimization (strict mode)
-
- InstallScript
- Added: Node for Publisher
- Library (common.dll)
- Added: First iteration
- MapDisk
- Changed: stdout is now stored in Arma 3 Tools\Logs\mapDisk.rpt
- Improved: Better log output (more readable)
- MapFolder
- Changed: stdout is now stored in Arma 3 Tools\Logs\mapFodlers.rpt
- Improved: Better log output (more readable)
- WAVToWSS
- Improved: Code optimization (strict mode)
- Samples_F
- Added: New lamp sample
NOTES
- You can find the tools package in the Steam library (switch the filter to "Tools") - "Arma 3 Tools"
- You can find the servers in the Steam tools library - "Arma 3 Server" (based on your OS, it will download the Windows or Linux version)
- Administrators can also use the command-line SteamCMD utility. The app ID is to be 233780.
- Physics simulation powered by NVIDIA® PhysX™. NVIDIA® and PhysX™ are trademarks of NVIDIA Corporation and are used under license.
- You will probably need to start the primary tool once to add all needed registry entries for the rest of tools.