SPOTREP #00116

reported by Joris-Jan van 't Land on October 23, 2024

FROM: High Command
TO: Arma 3 Users
UNIT: Main Branch
ACTIVITY: Hotfix 2.18 (Multiplayer Weapon Reloads, Miscellaneous Fixes)
SIZE: ~55 MB / ~18 MB

NOTES

  • Contact consists of 2 data packs / folders:
    • Contact (via PLAY CONTACT or -mod=Contact): for the singleplayer "First Contact" campaign experience (accessible only to owners - optionally loaded)
    • Contact (Platform): for most other use cases, including sandbox multiplayer (loaded by default for all players)
  • Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
  • Consider defragmenting your HDD after downloading large updates.
  • Updating a deeply moddable game and its platform is not without risks. We use various methods to communicate upcoming changes to our awesome modding community, such as via the Dev Hub. We also co-operate directly on troubleshooting, and we offer an opportunity to test updates via our Release Candidate tests. Modders, server administrators, and other members of the community do their best to prepare for updates and to address issues post-release as quickly as possible. Please be mindful of some interruptions (especially in the first hours / days after a release) while we all work to improve the game together.
  • A Legacy Build Steam branch is available for advanced users. It contains the previous significant main branch version (2.16). It can be used to compare specific changes between major releases. The access code for this branch is: Arma3Legacy216
  • This update does not yet apply to the experimental Mac client ports.
  • You can find the servers in the Steam library (switch the filter to "Tools") - "Arma 3 Server" (based on your OS, it will download the Windows or Linux version).
    • Administrators can also use the command-line SteamCMD utility. The app ID is to be 233780.
    • NVIDIA GameWorks™ Technology provided under license from NVIDIA Corporation. Copyright © 2002-2018 NVIDIA Corporation. All rights reserved. NVIDIA® and PhysX® are trademarks of NVIDIA Corporation and are used under license.
  • In case of problems, please check the Bohemia Interactive support F.A.Q., Arma 3 F.A.Q., BattlEye F.A.Q., or Launcher troubleshooting guide.
  • You can help us to further improve the game by posting your feedback on the Feedback Tracker.

CHANGELOG

ENGINE

  • Added: getUnitState script command
  • Fixed: drawRectangle and drawEllipse script commands would ignore the angle parameter
  • Fixed: RPT spam for valid custom radio channels - FT-T185238
  • Fixed: Crash trying to spawn a character with non-existent or invalid uniform defined in its config - FT-T185224
  • Fixed: Servers with modified maxPacketSize (basic.cfg) and large mod lists would not show up in the server list
  • Fixed: Characters would scream at the end of healing
  • Fixed: UAV terminal checkboxes did not work - FT-T185228
  • Fixed: Large helicopter rotors would break after hitting a player, instead of damaging that player
  • Fixed: Script number comparisons with NaN returned the wrong result
  • Fixed: Vest containers would desync when swapping with another unit in multiplayer - FT-T185239
  • Fixed: Partially filled weapon magazines could disappear after reloading in multiplayer
  • Fixed: Excessive damage of various buildings by bullet fire
  • Fixed: Potential game freeze during scenario loading
  • Fixed: Alternate syntax of createUnit was not working as expected - FT-T185475
  • Fixed: Sometimes "UnitKilled" and "Killed" Event Handlers had their output swapped around - FT-T185567
  • Tweaked: UAV terminal checkbox interaction sharing was improved (now available to UAV owners where the UAV is local) - FT-T185228
  • Tweaked: Taking secondary control in a UAV is now limited to the same group (video feed and taking control of an empty UAV is available to everyone from the same side)
  • Tweaked: Remains collector default mode in multiplayer is now: off (it was broken until 2.18, but its working state may not work well with all scenarios yet)

LAUNCHER

SERVER

  • Updated: Stand-alone Windows Dedicated Server (2.18)
  • Updated: Stand-alone Linux Dedicated Server (2.18)
    • The data in -mod=contact is not fully multiplayer compatible (it is meant for the singleplayer campaign experience); we recommend only hosting servers with it for special use cases
      • This data is signed by a new A3C key whose presence can be used to control what client data is allowed on the server
    • Known issue: Steam client modifies the steam_appid.txt file incorrectly. In case of issues, verify its content is: 107410
    • Known issue: Sometimes the add-ons are loaded from the wrong installation (e.g. main game)
      • Try adding -mod=curator;kart;heli;mark;expansion;jets;argo;orange;tacops;tank;enoch;aow to your arma3server.exe shortcut