SPOTREP #00111

reported by Joris-Jan van 't Land on September 5, 2023

FROM: High Command
TO: Arma 3 Users
UNIT: Main Branch
ACTIVITY: Game Update 2.14 (Anniversary Bonus Content, Enhanced Video Options, Platform Support)
SIZE: ~1.3 GB / ~49 MB (depends on Contact ownership)

NOTES

  • Contact consists of 2 data packs / folders:
    • Contact (via PLAY CONTACT or -mod=Contact): for the singleplayer "First Contact" campaign experience (accessible only to owners - optionally loaded)
    • Contact (Platform): for most other use cases, including sandbox multiplayer (loaded by default for all players)
  • Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
  • Consider defragmenting your HDD after downloading large updates.
  • Updating a deeply moddable game and its platform is not without risks. We use various methods to communicate upcoming changes to our awesome modding community, such as via the Dev Hub. We also co-operate directly on troubleshooting, and we offer an opportunity to test updates via our Release Candidate tests. Modders, server administrators, and other members of the community do their best to prepare for updates and to address issues post-release as quickly as possible. Please be mindful of some interruptions (especially in the first hours / days after a release) while we all work to improve the game together.
  • A Legacy Build Steam branch is available for advanced users. It contains the previous significant main branch version (2.12). It can be used to compare specific changes between major releases. The access code for this branch is: Arma3Legacy212
  • This update does not apply to the experimental Mac client ports.
  • You can find the servers in the Steam library (switch the filter to "Tools") - "Arma 3 Server" (based on your OS, it will download the Windows or Linux version).
    • Administrators can also use the command-line SteamCMD utility. The app ID is to be 233780.
    • NVIDIA GameWorks™ Technology provided under license from NVIDIA Corporation. Copyright © 2002-2018 NVIDIA Corporation. All rights reserved. NVIDIA® and PhysX® are trademarks of NVIDIA Corporation and are used under license.
  • In case of problems, please check the Bohemia Interactive support F.A.Q., Arma 3 F.A.Q., BattlEye F.A.Q., or Launcher troubleshooting guide.
  • You can help us to further improve the game by posting your feedback on the Feedback Tracker.

CHANGELOG

DATA

  • Added: T-100X Futura Railgun Tank - FT-T68739, FT-T85051
  • Added: Battlefield Memorial - FT-T167416
  • Added: Lantern (Project Argo)
  • Added: Pumpkin (Project Argo)
  • Added: Scarecrow (Project Argo)
  • Added: Portable Flag Pole (Project Argo)
  • Added: Area Marker (Project Argo)
  • Added: Rugged Communications props (Project Argo)
  • Added: Space Capsule props (Project Argo)
  • Added: 7 Balaclavas (Project Argo)
  • Added: 10 Bandanas (Project Argo)
  • Added: 2 Caps (Project Argo)
  • Added: 2 new Steam Achievements
  • Added: CoF: Gray new 10th anniversary binary unlock
  • Added: "Extreme" overall quality preset in the video options (thanks Greenfist for the inspiration)
  • Added: New Post-Processing presets (thanks Greenfist for the inspiration)
  • Added: More extreme low and high end values for various video options (thanks Greenfist for the inspiration)
  • Added: Extreme values warning indicator in video options interface
  • Added: Parameter for custom starting camera positions in Eden Editor (cameraPositions3DEN)
  • Added: parachuteClassOverride CfgVehicles property for spawning of custom parachutes when an asset is paradropped by Zeus
  • Tweaked: Decrypted the remaining vanilla addons from EBO to PBO (_tacops and _contact)
  • Tweaked: Vector script functions now use the new vector script command abilities - FT-T156984
  • Tweaked: Added new Post-Processing default preset for new profiles
  • Tweaked: Flashlight configs after an engine fix to quadratic attenuation - FT-T170990
  • Tweaked: Leaflet materials to be more consistent - FT-T171826
  • Tweaked: Pylon version of the 20mm gun pod is now using a separate weapon class name, with fixed VFX
  • Tweaked: Restored missing fuel tank holders on T-100 Varsuk
  • Fixed: Script error on mission selection in Tac-Ops
  • Fixed: Sound shader for Wind_Generic_Low_SoundShader had no windy input
  • Fixed: Eden Editor UI was not working properly if a mission was passed as a startup parameter - FT-T139493
  • Fixed: An explosion dirt effect for dead characters was sometimes incorrectly played for players - FT-T170161
  • Fixed: "Tipping Point" in the "East Wind" campaign could get stuck if your squad leader died too soon - FT-T156375, FT-T157514, FT-T148730, FT-T170998, Reddit
  • Fixed: Script syntax error in BIS_fnc_camp_showOSD
  • Fixed: Sirens would not stop when a vehicle was destroyed on Dedicated Servers - FT-T159347
  • Fixed: IDAP Demining ED-1D drone disassembled into the wrong backpack - FT-T171693
  • Fixed: RPG-42 ocular was using wrong textures and materials in its first-person LOD - FT-T151288
  • Fixed: Missing shadows on AKM and AK12 drum magazines
  • Fixed: Slow crouching movement diagonally with a lowered weapon - FT-T169998
  • Fixed: Small hole in the rear part of the RCO scope
  • Fixed: Revive system was not detecting modded medical items derived from FirstAidKit and MediKit - FT-T152608
  • Fixed: Arsenal load / save loadout was ignoring secondary muzzle magazine - FT-T159400
  • Fixed: Explosion debris sound set was not being played at all (now it should be correctly restricted to non-sea surfaces) - FT-T173899
  • Fixed: Footstep sounds on Scaffolding and Bunker (Tower) assets - FT-T164238, FT-T122026
  • Fixed: Cap model had a camo selection in its shadow LOD, causing issues when using hidden selection materials on that asset - FT-T168411

ENGINE

LAUNCHER

  • Fixed: TLS deprecation by Microsoft in Windows (only utilized in Launcher via .NET)

SERVER

  • Updated: Stand-alone Windows Dedicated Server (2.14)
  • Updated: Stand-alone Linux Dedicated Server (2.14)
    • The data in -mod=contact is not fully multiplayer compatible (it is meant for the singleplayer campaign experience); we recommend only hosting servers with it for special use cases
      • This data is signed by a new A3C key whose presence can be used to control what client data is allowed on the server
    • Known issue: Steam client modifies the steam_appid.txt file incorrectly. In case of issues, verify its content is: 107410
    • Known issue: Sometimes the add-ons are loaded from the wrong installation (e.g. main game)
    • Try adding -mod=curator;kart;heli;mark;expansion;jets;argo;orange;tacops;tank;enoch;aow to your arma3server.exe shortcut