SITREP #00052

reported by Joris-Jan van 't Land on April 15, 2014

FROM: Project Lead
TO: Arma 3 Users
INFO: Zeus released, Zeus livestream


To celebrate last week's release of Zeus, we hosted a launch livestream on Saturday. Game Master Lukáš Haládik (call signs Sunray & Unicorn) created a High Value Target extraction scenario from scratch. The highlight for many was the GM remote controlling a civilian who refused to share his knowledge of the HVT position with the AAF players, and what subsequently happened ... The various hosts also demonstrated the new features added since the Zeus reveal and tried to answer a bunch of questions from the chat. We'd like to thank the three community fire teams who participated and did a great job of showing how Arma MP can benefit from solid teamwork. Kudos to Comrades in Arms, VOLCBAT and Shack Tactical for joining us!

Re-live the stream from different points of view:


Bohemia Interactive has shared a page with clarifications on the making and sharing of screenshots, videos, gameplay footage and music created using our games. We are and always have been quite generous when it comes to these topics, and this page merely helps to explain the exact rules in an open and honest way. The Frequently Asked Questions and answers should help to remove any doubts.


There has been quite a lot of constructive feedback about the flight model of our fixed-wing aircraft. Programming Lead Vojtěch Hladík himself has added new parameters to adjust the behavior of said planes. It is now possible to adjust the curve of sensitivity for elevators, rudder and ailerons. Encoder Martin Gregor has set these new parameters for the new CAS planes and the overall feedback seems like it has been a step in right direction.


Owners of the (Digital) Deluxe Edition will find two new Zeus music tracks (MP3 + FLAC) in the Bonus folder of the game.

Check out the most-recent TECHREP for several minor updates to the tools in the suite.

Zeus designer Karel Mořický has published several Zeus scenarios to Steam Workshop that will offer the standard modes on old Arma terrains (e.g. Chernarus and Takistan). There exist several mods which add those terrains to Arma 3, but neither the mods nor these scenarios are officially supported. This may at least get you to enjoy Zeus in a different setting!