TECHREP #00008

reported by Petr Kolář on April 30, 2014

FROM: Tools Commissar
TO: Arma 3 Modders
MATERIEL CATEGORY: Tools
CIRCUMSTANCES: Version 0.64 (Additional UI, Miscellaneous fixes)
SIZE: ~13 MB / ~627 MB

CHANGELOG

  • Updated: Stand-alone Windows Dedicated Server (1.18)
  • Updated: Stand-alone Linux Dedicated Server (1.18)
    • Known issue: When BattlEye is enabled, clients may get kicked immediately
    • Known issue: If you start the server without Steam running you'll get following log message:
      • "[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed."
      • This is OK since running Steam is not necessary for Dedicated Servers
    • Known issue: Steam client modifies the steam_appid.txt file incorrectly. In case of issues, verify its content is: 107410
    • Known issue: Sometimes the add-ons are loaded from the wrong installation (e.g. main game)
      • Try adding -mod=Curator to your arma3server.exe shortcut (Zeus is the only official 'mod' at the moment)
  • Added: Animal sample config
  • Added: Camera re-target script for animations
  • Added: GUI for most of the tools (including a new launcher: Arma 3 Tools.exe)
  • Updated: New Binarization and Core config files
  • Fixed: Config error in sample helicopter
  • Terrain Builder
    • Map loading time optimization
  • Audio  
    • Changed: Read Me
  • BankRev
    • New: Read Me  
  • CfgConvert
    • Changed: Script formatted to standards and normalized
    • New: Interface
  • DSSign Files
    • Changed: Read Me  
  • FontToTga
    • New: Interface
    • Changed: batch scripts (normalized and now works with parameters)  
  • ImageToPAA
    • New: Interface
    • Improved: Batch scripts  
    • Changed: Read Me
  • InstallScript.vdf
    • Added: Node for Arma 3 Tools directory
    • Added: entry for Arma 3 Tools version (Registry>>Arma 3 Tools >> dword >> version >> 0.70)
    • Added: Missing node for Object Builder
    • Added: Missing node for Terrain Builder
    • Removed: Oxygen 2 node to prevent override of BI Tools 2+
    • Fixed: P-Drive, missing EXE key
    • Fixed: Missing EXE entry for BinMake
    • Fixed: Missing EXE entry for FontToTga
    • Fixed: Missing EXE entry for ImageToPAA
    • Added: Key entry for ImageToPAAGUI
    • Added: Key entry for FontToTGAGUI
    • Fixed: Missing node for CfgConvertFileChange
    • Added: Key entry for CfgConvertGUI
    • Fixed: Missing node for FBXToRTM
    • Fixed: Missing node for DSCheckSignatures
    • Added: 'Run Process On Uninstall' node, process 1, devP with command '-clearInstall'
    • Fixed: Missing node for AddonBuilder 
  • P-Drive
    • Fixed: DevP was not working on Windows 8.1
    • Fixed: mapDisk was not working on Windows 8.1
    • Fixed: Was possible to run devP from P-Drive
    • New: DevP parameter '-mapDiskOnly' (because once P is prepared, there is no need to prepare again)
    • Changed: DevP removes P-Drive before calling mapDisk (http://feedback.arma3.com/view.php?id=18106)
    • Changed: Header of scripts, usage added
    • Improved: Error handling
  • Diagnostic Script
    • New: Arma3Tools_diag_retail

NOTES

  • You can find the tools package in the Steam library (switch the filter to "Tools") - "Arma 3 Tools"
  • You can find the servers in the Steam tools library - "Arma 3 Server" (based on your OS, it will download the Windows or Linux version)
    • Administrators can also use the command-line SteamCMD utility. The app ID is to be 233780.
    • Physics simulation powered by NVIDIA® PhysX™. NVIDIA® and PhysX™ are trademarks of NVIDIA Corporation and are used under license.

  • You will probably need to start the primary tool once to add all needed registry entries for the rest of tools.